Interreality and Virtual Object System S4 Wiki Archive

This wiki includes miscellaneous information about VOS/S4. Development on S4 has ceased and this information is now obsolete.

(Creation of new user accounts has been disabled in order to stop a certain kind of spamming that is not possible to block in Moin any other way...)

If you have any problems with the wiki, please post a note here: http://interreality.org/phorum/read.php?2,130

TableOfContents

VOS Wiki News

  • Creation of new user accounts has been disabled as a spam blocking measure. Send us a note if you want an account http://interreality.org/community.

  • (May 30, 2008) You now *really* must create a user and log in before editing pages. The default ACL for all pages is that "All" browsers can read, and "Known" (logged-in) users can "read,write", and members of the "EditorsGroup" can "read,write,admin,delete" pages. You can override this default ACL using the #acl command in a page. If you have any problems with permissions, or want to be in the EditorsGroup, please email Pete or Reed.

  • (January 10, 2008) There is now an RSS feed available for changes to this wiki. Go to RecentChanges and click the RSS button, or click the RSS button in your browser, or use this URL: http://interreality.org/cgi-bin/moinwiki/moin.cgi/RecentChanges?action=rss_rc&ddiffs=1&unique=1

Currently in the pipeline:

More about this Wiki

The this wiki is primarily for discussion and documentation of work in progress. The official VOS documentation is the VOS manual at http://interreality.org/static/docs/manual-html and contains sections on the VOS/Interreality project vision, core design, how to compile VOS from source code, the format of the protocol and a lot of other good stuff. You might also be interested in the VOS API documentation at http://interreality.org/static/docs/api-html

Understanding and Using VOS

  • DraftDocs

  • HowTos

  • WhyUseVos? - building a list of specific benefits VOS might have (or might have in the future if requested, contributed, or sponsored by you) for your applications or needs. Also compares VOS and Interreality/3D to other technologies and systems (such as Second Life).

  • TipsAndBestPractices - tips for good vos/vobject design and implementation

  • UsingBzr - How to use Bazaar-NG to check out VOS

  • XodDocumentation - Summary of the XML format for describing Vobjects and their relations.

  • MetaObjectDocumentation - Information on metaobjects, their properties, messages, etc. will be out of date at next release.

  • VipDocumentation - protocol information. will be out of date by next release.

Future Directions & Ideas:

More general and longer term brainstorms, ideas, etc.

Looking for a way to contribute to the project? Here are some of the many outstanding things that need to be done. Please discuss your ideas on the vos-d mailing list (especially since some of these things are more important than others, some are easier than others, some of these are partly done, and finally, some core changes are planned that may require you to rewrite some of your code).

A3DL/TerAngreal/Multimedia ideas

Application and Tool Ideas

Developer Library / VOS core ideas

Other ideas

Analytics and Testing

Documentation

Useful Information

Manual Revision Notes

Projects Using VOS

(Add your project here!)

Vos (last edited 2010-07-22 21:06:28 by ReedHedges)