Art projects, movies, etc. to look to for inspiration on what we want VOS/Interrealtiy to be able to do:
http://www.kzero.co.uk/blog/?p=2443 (MS Photosynth)
http://communicationnation.blogspot.com/2008/08/nonlinear-presentation-tool.html
http://www.vimeo.com/939779 (but need tools to actively navigate words and follow connections, and find out more info)
Art Games - http://www.artificial.dk/articles/artgamesnetworks.htm
Blender Conference 2005 animation festival entries - http://www.blender.org/cms/Animation_Festival_200.718.0.html
Multiuser system for exploring archeological reconstructions: http://www.cnrs.ubc.ca/ancientspaces/
http://lab.v2.nl/projects/nybble_engine.html (Unreal mod to render abstract data in 3d)
Multifinger touchscreens. Mesmerizing. http://mblog.lib.umich.edu/~rdivecha/archives/2006/02/the_world_of_sm.html, http://mrl.nyu.edu/~jhan/ftirtouch/, http://www.jazzmutant.com/lemur_overview.php, http://www.smarttech.com/dvit/index.asp,
http://www.neen.org/neenworld/ (made in ActiveWorlds, these worlds were very quickly improvised)
Some flash art: http://www.neentoday.com/middle.php?page=7, http://www.fourfortyfour.com/, http://www.stereovis.com/, http://www.neen.org/demo/deconcept_vines.swf, http://www.neen.org/afterneen/people/, http://dev.deconcept.com/abiraunken/abiraunken.swf, http://angleviner.com/
http://www.uva.co.uk/, http://www.we-make-money-not-art.com/archives/008077.php
If terangreal had PostScript rendering on surfaces, you could render this on a skydome (with changes over time, maybe?) -- http://starchart.sourceforge.net/. As it's basically a language, PostScript has potential for interesting animation, perhaps. For example, this guy is good at making animations etc. with ps: http://www.cca.org.
http://www.e-sheep.com/main.shtml comics made by rendering 3d graphics (comic book machinima sort of)
The Endless Forest http://www.tale-of-tales.com/TheEndlessForest/: participants must use deer as avatars, and their abilities are restricted to deer actions (e.g. you can't talk but you can make noise, smell, touch, drink water, jump...) The world developers also make magical things happen in the world occasionally.
http://www.searchscapes.net/ - you construct a personal map of a city by entering text. displayed in 3d.
http://www.blender.org/community/blender-conference/festival/
http://www.videosift.com/video/Andromeda-Software-Development-LifeForce-Demo
http://infosthetics.com/archives/2007/10/geological_survey_moon_lunar_map.html
http://www.youtube.com/watch?v=dPv8psZsvIU / http://www.aaronkoblin.com/work/faa/
http://www.technologyreview.com/player/07/11/19Singer/1.aspx, http://www.technologyreview.com/Biotech/19731/
http://www.recreating-movement.com/dswmedia/08_demo_2_en.html - puts a sequence of movie frames in a stack in 3d space, and plays the movie, cycling the frames up through the stack. frame drawing has options (filters/shaders) such as transparency, additive, keycolor transparency (black), etc. requires very precise client-side synchronization of movies on each frame.
http://www.ga.gov.au/map/web3d/ (Ask ReedHedges if you want copies of the VRML models)
http://www.videosift.com/video/Movement-and-Stillness-Chinese-Ink-Wash-Animation
http://www.boingboing.net/2008/01/10/bbtv-david-oreilly-v.html
http://doublenegatives.jp/contents-dN/inst/Corpora/CorporaOutfrm.htm
http://complexification.net - e.g. http://complexification.net/gallery/machines/nodeGarden/
http://www.visualcomplexity.com/vc/project.cfm?id=553, http://cytoscape.org/
http://infosthetics.com/archives/2008/06/magnetic_movie.html
http://www.bryanchristiedesign.com/recent.php?illustration=449
